Category:Guide
Appearance
Here you can find guides on all sorts of things related to modding and developing Weissblatt. Below you can also find a list of recommended tools to help you get started.
Development Tools
If you're looking for tools to get started working on Weissblatt, here's what we use to make the game. Keep in mind there are many alternatives you can use, although we prefer to keep things accessible by sticking to FLOSS software where possible.
Making PK3 packages
Full article: PK3
- PK3Make to compile PK3 packages for larger projects, such as Weissblatt itself
- SLADE to manually inspect PK3 packages
Programming
We recommend using a unix-like system to develop on, especially Linux. However, to ease your decision, here's our recommendation for which Linux distribution you may wanna pick:
- Linux Mint for beginners. If you never used Linux before, use this.
- Arch Linux for advanced hackers
- Debian GNU/Linux for experienced greybeards
Tools for Linux/macOS/other unix-like platforms
- Vim to edit text on
- VSCodium (FLOSS fork of Microsoft Visual Studio Code)
- GCC to compile C code
- CMake to manage dependencies and generate build files for your system.
Tools for Windows
- Microsoft Visual Studio (full IDE)
- Microsoft Visual Studio Code (text editor)
- Notepad++ to edit text
- Microsoft MSVC compiler to compile C code
- CMake to manage dependencies and generate build files for your system.
Pixel art and animation
- Aseprite (paid in pre-compiled form)
- Libresprite
3D modeling and animation
Audio
Digital Music
MIDI Music
- Rosegarden for sequencing MIDI music
- Fluidsynth for engine-accurate MIDI playback (seriously - the engine runs on it)
Sound Effects, etc.
- DrPetter's sfxr (or jsfxr) for making sound effects
- Audacity for mixing
Pages in category "Guide"
The following 7 pages are in this category, out of 7 total.