Building with Ninja
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Ninja is a build system originally developed for Google Chrome and designed towards low build times for complex projects. It was designed with three
- Ninja files are meant to be computer-generated using higher order build systems such as CMake
- Ninja itself is "painfully simple". There is "very little policy" in the build process and Ninja requires comparatively explicit build definitions.
This article explores the possibility for an alternative build system for Weissblatt based on Ninja
Ninja compared to Make for building Weissblatt
Traditionally Weissblatt's engine used to be built using Make, the traditional UNIX build system for C/C++ programs. However, there are multiple reasons to consider migrating to a more modern build system:
- The engine's Makefile has grown large, complex and hard to maintain over the years. Ninja is both brutally simple in it's architecture and doesn't assume human authorship from the get-go. As long as a good higher-level build system is used to generate Ninja files, maintenance of the build system should be trivial.
- Although building with a working Makefile is simple on UNIX-like systems, Make's dependency on a UNIX-like environment makes cross-platform development difficult. Letting a higher-order build system generate system-appropriate Ninja files may both abstract the system's build tooling to developers and better tailor the build process towards each individual system.
- To alleviate the problem described in 2), the Windows build system already relies on CMake separately of the Makefile for UNIX builds. Since CMake already supports generating Ninja files and is generally considered standard tooling in modern C/C++ development, a simple adaptation of Weissblatt's CMake toolchain could render a Ninja-based build toolchain easy to implement.
CMake in action - Generating Ninja files
Building with Ninja on Windows
TBA
Building with Ninja on Linux
TBA