Crystal Clockworld: Difference between revisions
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Created page with "The ''Crystal Clockworld'' is an ethereal realm composed of crystalline, clockwork-like mechanisms. During The Asura Incident it serves as a planetary hub for Volunteers after being opened to the public by Alex Felitas upon the destruction of Delfid. = The Asura Incident = During the game, the Crystal Clockworld functions as a hub map, placing the player in amidst a void of clockwork. Small islands can be reached by walking, each of them representing a..." |
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[[Category:The Asura Incident]] | |||
The ''Crystal Clockworld'' is an ethereal realm composed of crystalline, clockwork-like mechanisms. During [[The Asura Incident]] it serves as a planetary hub for [[Volunteers]] after being opened to the public by [[Alex Felitas]] upon the destruction of [[Delfid]]. | The ''Crystal Clockworld'' is an ethereal realm composed of crystalline, clockwork-like mechanisms. During [[The Asura Incident]] it serves as a planetary hub for [[Volunteers]] after being opened to the public by [[Alex Felitas]] upon the destruction of [[Delfid]]. | ||
Revision as of 19:35, 30 March 2025
The Crystal Clockworld is an ethereal realm composed of crystalline, clockwork-like mechanisms. During The Asura Incident it serves as a planetary hub for Volunteers after being opened to the public by Alex Felitas upon the destruction of Delfid.
The Asura Incident
During the game, the Crystal Clockworld functions as a hub map, placing the player in amidst a void of clockwork. Small islands can be reached by walking, each of them representing an area of the planet (and game level) which can be reached through entering a portal.